50 cent blood on the sand game review




















Add your rating See all 9 kid reviews. One of the world's hottest rap stars is back -- inside a video game. The story is quite ridiculous, however, as the rapper performs to a sold-out crowd in this fictitious country, only to find his payment -- a diamond-encrusted skull -- has been stolen by a local crime lord a former CIA operative, no less.

And so you and your trusty G-Unit group must battle baddies to collect your payday and teach this ruthless thief a lesson. Played from a third-person perspective, gamers -- as 50 Cent -- must run and gun through dangerous locations, find cover, and take down enemies with automatic guns or by using close-quarter knife kills. The "Mature"-rated action isn't for young eyes as enemies are slaughtered up close, with plenty of bloody scenes, and it's not for young ears either because of strong language, racy lyrics, and drug references.

If you don't mind or even enjoy this kind of violent game, and can get past the silly premise, you'll find 50 Cent: Blood on the Sand a better game than its predecessor thanks to tight controls, vehicle-based levels including a helicopter ride , optional co-op multiplayer, upgradeable weapons, and more than 40 hip-hop tracks 18 of which are exclusive, plus the disc also has nine classic music videos.

Mature "Fiddy" fans with a yen for this kind of gun play will find this game a good all-around pick. Families can talk about whether or not this game's content is surprising. The game stars 50 Cent, a successful rap and hip-hop star who came from the streets and is known for his tough image and strong language. Would an "E"-rated 50 Cent game make sense? Do players expect a M-rated game from 50 Cent?

How does this game affect 50Cent's media image? Common Sense Media's unbiased ratings are created by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.

See how we rate. Common Sense Media, a nonprofit organization, earns a small affiliate fee from Amazon or iTunes when you use our links to make a purchase. Thank you for your support. Our ratings are based on child development best practices. We display the minimum age for which content is developmentally appropriate. The star rating reflects overall quality and learning potential. Learn how we rate. Parents' Ultimate Guide to Support our work! Parents recommend. Not because Fiddy was ever ripped off during a gig in the Middle East and forced to lay waste to half the population of a fictional nation while hunting down a diamond-encrusted skull, but because it would be funny.

Much of Blood on the Sand is utterly ridiculous -- explosions send bodies flying a hundred feet in the air and Fiddy waxes poetic with expletive-filled taunts while taking rocket-propelled grenades to the face.

Surprisingly, Blood on the Sand ain't half-bad. But at times, it loses steam as developer Swordfish Studios runs short on ideas and Fiddy exhausts his use of the F-bomb. With a licensed game like Blood on the Sand, the expectation is that the game is going to look bad and play worse.

But this is a game backed by 50 Cent, so you know that quality is going to be a high priority please disregard the existence of 50 Cent: Bulletproof. Though there are many visual shortcomings mediocre animations, textures that forget to load in, Fiddy's wide-eyed gaze that makes him look perpetually terrified, an inconsistent framerate on PS3 , this isn't a bad-looking game at all.

The character models for Fiddy and crew are spot-on, there are some nice explosions and some of the environments look good. Of equal surprise is that 50 Cent delivers a commendable performance. It's amazing that he's able to tap into these emotions as if these true-life events had just occurred. Of course, Fiddy is famous for his music and for selling colored water to white people. Though there is no Vitamin Water edition of Blood on the Sand, Fiddy does manage to package in his other career as gangsta rapper.

There are more than 40 songs in Blood on the Sand, 18 of which are originals too good to be included in any previous or future 50 Cent albums. Fiddy is not the greatest wordsmith, but the one thing going for him is that his tracks tend to have sick beats. And that makes for a perfect soundtrack for an over-the-top action game. These unlockable videos allow you to reminisce about better times, two years ago, when the crunk cup industry was flourishing.

On top of all this, Swordfish included a game! Those who follow Fiddy as closely as we do at IGN know that his crew always has his back. And so it is in Blood on the Sand.

The choice you make doesn't affect gameplay -- as all are of equal skill -- but each G-Unit member provides full VO throughout, giving you some minor variety in the dialogue heard in-game. You can tell a lot about your friends based on who they pick. The G-Unit artificial intelligence is actually better than your friend's superficial intelligence. Weapons are divided into four classes: pistols, heavy and light sidearms and explosives, all mapped to the d-pad, and all providing a hefty kick as they lay into the veritable bullet sponges that make up the nameless opposing forces.

They handle reliably as well, which is a good thing given that, for a cover-based game, Blood on the Sand moves at a wicked pace. Propelling the game along at such speed is the scoring system, superficially similar to the one that powered Bizarre's underrated shooter The Club. Chain kills in quick succession and a combo starts, with multipliers enabled by pulling off headshots, using explosives or killing with melee attacks — which are a brutal bunch of close-quarter quick-time events, enabled with a single button press but showing some quite grisly hyper-violence.

Factor in a bullet time mode - aptly dubbed Gangster Fire - that's made occasionally available and it becomes clear that 50's got quite a toolset to go to work with.

Perhaps our favourite part of 50's arsenal, however, are his verbal taunts. The vanilla shooting is further enlivened by frequent scenarios, whereby a task is dished out — normally no more taxing than being given a set amount of people to down — and a strict timer counts down, with successful completion met by a flurry of points. Stages are strewn with cardboard boxes to be smashed and the loot within to be taken, and it seems the only thing missing is the presence of some oversized and overcooked chickens to serve as health power-ups.

Regardless, when the action's in flow it's as direct as it gets, the screen a dizzying mix of explosions and bullet-fire monitored by the rapidly escalating score counter. Indeed, the only time any strategy comes into play is when Fiddy recruits the girls at a local strip joint and sends them in to distract the enemy. Unfortunately, while the action's old school, so is the game's repetitive nature, with fatigue setting in well before the 10 levels are up.

Cent, though the opportunity to go through an entire campaign co-op is certainly something to put in the plus column. It's unfortunate that the opportunity to buddy-up gets phoned in with an over-reliance on mundane things like using your partner to open doors or to climb to higher areas, but it's still appreciated. Although Swordfish Studios does a not-disastrous job with the project, there's no getting around the fact that it's just a higher-profile also-ran.

The graphics aren't the best, the gameplay isn't that fresh, and there aren't any original ideas or even an attempt at originality on display. Firmly set within well-established templates, Blood on the Sand is built squarely on 50 Cent tearing it up in a dry climate.

If that works for some, then great. Players looking for something more substantial should probably search elsewhere. As for me?

Although I got a few good laughs out of the first hour or so, the appeal of calling men in turbans "bitches" while plowing through repetitive environments ran out long before the credits rolled. I walked away from the game bored and left it unfinished, having no regrets.

A few hours later, I could hardly remember that I had spent time with it at all. Rating: 5. Totally average. Disclosures: This game was obtained via publisher and reviewed on the Xbox Approximately four hours of play were devoted to the single-player mode, and the game was not completed.



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